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Chief-in-Editor. He has been involved in the Online Community since 1996, and established several successful European gaming websites. Among them were projects for Neverwinter Nights, WarCraft, Diablo and Quake--just to name a few. In late September 2009, he started to develop this blog with the support of BioWare/EA.

Chris Priestly, Community Coordinator over at BioWare, lets us know that most likely DLC related news will be revealed in about 4-5 hours.
Update: DLC Warden’s Keep Trailer released alongside with Stone Prisoner Trailer.

BioWare today announced that Dragon Age: Origins will get its first downloadable expansion on day one. Called the Warden’s Keep, the DLC will add a dungeon-based quest to the game along with six new abilities, a variety of items, and a base where players can trade with merchants. It will feature a supernatural storyline set in an ancient–and possibly haunted–fortress once used as a redoubt by the Grey Wardens, the ancient order at the center of Origins’ main storyline. (A magic suit of Grey Warden armor will be one of the items in the add-on.)

The Warden’s Keep will be available for MSP 560 ($7) on Xbox Live Marketplace and $7 on the PC on November 3. It will cost the same price on the PlayStation Store when the PlayStation 3 version of Dragon Age goes on sale later in November. For a sneak peek, peruse the trailer below:

Besides revealing the Warden’s Keep, BioWare announced that two pieces of previously announced DLC will also be available when Dragon Age: Origins goes on sale. First up is the $15 (1,200 MSP) add-on The Stone Prisoner, which is free to anyone who buys Dragon Age new. As seen in the video below, the pack will add a stone golem character to the player’s party from the beginning of the game, unlocking numerous story options.

The way that the character works in Dragon Age is they’re along in your party, they’re interjecting throughout the game, they’re talking with other characters in your party, they’re commenting on areas as you visit them. So, in one way, it’s 60 hours or 70 hours of content because if you put this character in your party right away, it’s going to enrich it and affect your experience throughout the entire game.

Executive Producer Mark Darrah.

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