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The Author
View all posts by CaK (218 Articles)

Chief-in-Editor. He has been involved in the Online Community since 1996, and established several successful European gaming websites. Among them were projects for Neverwinter Nights, WarCraft, Diablo and Quake--just to name a few. In late September 2009, he started to develop this blog with the support of BioWare/EA.

A dutch website covers BioWare’s history with an interesting timeline and some screenshots from their previous games. You’ll need Google Translater though if you want to make sense of the text.

Meanwhile, hard working on a new game: Battle Ground: Infinity, inspired by the love of table-top RPG’s. But it was difficult to find a publisher for the game, they were everywhere closed doors. Only publisher Interplay, who also published Shattered Steel, was interested. When they saw the quality of the game, they had a different assignment for BioWare, developing a game based on the popular Advanced Dungeons & Dragons. Because Battle Ground was put on hold and began with the development of Baldur’s Gate.

The success of Baldur’s Gate after its release in 1998 was unprecedented. The game received praise from all media and only positive reviews. Some is Baldur’s Gate is responsible for the computer RPG genre revived. Although known RPGs like Fallout and Diablo few years this appeared Baldur’s Gate was praised by the very good compliance with the Dungeons & Dragons rules. Financial Baldur’s Gate was also a success, with over 2 million copies sold worldwide, and BioWare was finally put on the map as developer.

Jump to the original article here or use Google Translater on the article here.

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