Why past choices can't make major future storylines

Dragon Age Origins Blog godbabyd The God Baby Dilemma

As fans are chatting up the forums about Dragon Age 2 and new DLCs, you can hardly avoid mentions and wishes of “god baby.” BioWare didn’t help stem the speculation either, by mentioning that “We are certainly not done with Morrigan’s story.” But the whole idea of expanding on the god baby storyline in the future presents with one major problem – what if you rejected Morrigan? The thought made me realize that past choices logically can’t shape future major storylines and remain fair to all players.

When Morrigan confronted my Cousland with the option — bed me and conceive a child and it will absorb the soul of an Old God — it just seemed wrong. Morrigan, who lives by a very bent moral code and “power-has-meaning” lifestyle, giving birth to a child with an ancient Imperium mage’s soul in it wasn’t going to pan out for my noble second son who strove to do good in the world. So I shut her down, sent her packing wolf-style out of Redcliffe Castle.

And that was it. I knew that it would be my sword that would be plunging through the Archdemon. Riordan obviously wasn’t going to make it and Ferelden needed Alistair as King more than it needed me as Warden, which left only one option. We all know how the rest of the story pans out.

So when people at every turn are asking about god baby — Will it be in Dragon Age 2? Will they release a DLC about it? Will it be a companion in Dragon Age 3 down the line? Will Flemeth possess it? — I sit here and think that BioWare has painted themselves into a tight spot with the whole thing. A company that prides itself on story-telling either has to respect story continuity or they’re going to have to get really creative and try to explain how this god baby came to be if neither me or any of my Warden companions did the deed.

Part of the problem is that the god baby story is pinned into a choice, meaning that some players, like me, may not choose it. But there are a lot of choices that don’t garner as much attention as god baby — Mages vs. Templars, saving/defiling the Urn of Sacred Ashes, etc. The issue with the god baby is that it’s a choice at the end of the game and that it leaves a definite cliffhanger. Morrigan conceives the child and runs off with it at the end of the game. There’s no closure there.

Dragon Age Origins Blog morrigan2 The God Baby Dilemma

It’s a compelling story with too many questions that players want answers to. Where did Morrigan go? What kind of power does this child have, if any? Is it going to be evil like the Archdemon it inherited or is it just going to be an average kid with exceptional talents? There’s a lot things players don’t know and when it’s pretty much the last decision your Warden makes, you want some closure. It leaves the door open for great story development in the future.

But since it’s a choice, BioWare can’t easily come out and make the god baby storyline a major part of future software if they have respect for their story continuity. It would be the same as if the developers formed a major portion of the story of a future game around the Dalish Elves you meet in Origins. It would be great and work if you saved the Dalish, but if you got the werewolves to slaughter them all, then what’s going to happen to that whole part of the story in the new game? How do they explain that?

Dragon Age lead writer David Gaider elaborated on the god baby specifically but also on the topic at hand: “If the player didn’t do the Dark Ritual, or didn’t get Alistair or Loghain to do it, then it wasn’t done. Had Morrigan figured out some way to otherwise do it, then nobody would have died when the Archdemon was slain. If she had some way to go about getting the Archdemon’s soul without resorting to the Dark Ritual as she proposed it, then why did she go through all the trouble?

“We could undoubtedly come up with some complex Plan B on Morrigan’s part whereby she gets the Archdemon’s soul but has to do something far more terrible– but a) that removes the player’s agency in the biggest single choice of Origins and b) would probably be pretty lame,” he said, however did not completely rule out that the storyline may not make some sort of appearance in the future if it was chosen.

More about continuity and choice on page two …

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