Lead Writer of Dragon Age's lore plus the man behind "The Calling" and "The Stolen Throne"
“There are days you want to do a faceplant on your desk.”
“I was let go, given severance and walked off the property.”
“I have to be comfortable with letting someone else touch my baby. That would be harsh, man.”

In our continuing series of bringing you interesting BioWare interviews, we are proud to present you our first part of our exclusive interview with David Gaider, the Lead Writer for Dragon Age: Origins. Due to the length of the complete interview we agreed to present it in a two-part series.
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So you love dungeon crawling? Do you, like me, remember the old days when there was no internet, no multiplayer and you set down with a couple of your best friends gathered around one computer to play a so called role-playing game? We were not only spectators, watching the one guy with the controls play the game though – each of us had a role to play on his own …
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At least, that is what GamerZines thinks in their latest review of the new smash hit by BioWare.
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BioWare’s Ray Muzyka was interviewed by electric playground. They talk a bit about the origin stories, equipment customization, party makeup choices and more in Dragon Age: Origins.
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There has been a new developer video released where lead designer Mike Laidlaw, executive producer Mark Darrah and others are talking about the ideas behind the combat system, the inspiration and the creation process.
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